Resonance: A Plague Tale Legacy Resonance Trophies
What is missable, what chapter select can fix, and how Like a Warrior works.
Resonance: A Plague Tale Legacy lists 36 Steam achievements. Several are hidden story clears named after chapters: Blood Ties, Felons, Those Before Us, and onward. The cleanup trophies are the ones people search: Like a Warrior, Superstitious, Hoarder, and the blade pair (Plunderer / Adaptable in PowerPyx’s labels). This page is the tracker ruleset. Chest-by-chest text is on collectibles. Chapter counts are on the walkthrough.
Difficulty can be changed at any time. There is no evidence of a difficulty-locked platinum. The campaign is single-player.
The missable one: Like a Warrior
Collect 165 of 200 Resonance Points in a single playthrough. Chapter select does not add later points onto an earlier snapshot. Deaths before a checkpoint drop tokens you had in that room. There are 35 extra points in the world, so a few misses are fine. A sloppy Chapter 5 plus a skipped Chapter 7 is not fine.
Start watching the floor in Chapter 3. Spend according to skills so the trophy run is also a comfortable combat run. If you already finished the story under 165, you need another playthrough, not a chapter replay.
Chapter select can finish these
Superstitious: all 30 charms. Hoarder: all 37 artefacts. Blades: all eight base swords (ninth is DLC). After credits, replay the chapters in the walkthrough table that still show missing counts. Charms auto-equip; you do not need to hold them in a menu.
A turtle inspection on the Chapter 3 beach is a small achievement. Look left along the water when you dock. It is easy to sprint past.
Story achievements
Steam highlights hidden chapter trophies for the first ten missions, including Resonance, Night Has Come, and Parallel Paths. You will unlock them by playing. They are not missable unless you never finish the game. Epilogue What Remains is short; do not alt-F4 before the credits if you care about the last story pop.
Suggested trophy order
- Play blind but grab obvious chests and every floor token.
- Keep a running point total in the Artefacts menu (bottom left, per PowerPyx).
- If you are under 165 before Chapter 12, slow down and use the collectibles page.
- After credits, chapter-select leftover charms, blades, and relics.
- Do not chapter-select backward during the live point run.
Heritage Pack items are not required for the eight-blade trophy. See Heritage Pack.
What is not a trophy problem
Missing a puzzle solution. That just stalls the story; it does not void Like a Warrior. Playing on easy. Changing accessibility sliders. Skipping the official artbook. None of those are achievement gates.
If you are here from a search for “platinum” or “100 percent,” you want this page plus collectibles. If you are here from a search for “how long to 100 percent,” budget a 15-hour story plus a few hours of chapter select, or a single careful 20-hour run if you want the point trophy on the first try. Keep a notepad or the Artefacts menu total visible from Chapter 3 onward so you are not guessing at the credits.
Frequently Asked Questions
Quick answers to the most common questions.
Is Like a Warrior missable?
Yes, in the sense that chapter select cannot patch it. Other collectible trophies can wait until after the story.
How many achievements are there?
Steam lists 36. Several are hidden chapter clears.
Do I need the Heritage Pack for 100 percent?
Not for the eight base blades. The Minoan Sword is extra. See Heritage Pack.
Can I farm points in an arena?
No. Points are placed tokens and fight rewards, not a farm loop. Reloading a chapter resets your total to that chapter.