Guides

Resonance: A Plague Tale Legacy Resonance Review Roundup

What critics and Steam players said about Sophia's combat prequel.

Last updated:

Review Roundup

Resonance: A Plague Tale Legacy launched on 27 August 2026 to generally favorable reviews. Steam’s user mix sat Very Positive at launch, with about 92 percent of more than 1,500 reviews positive. Metacritic at review time split roughly 78 on PlayStation 5, 84 on Xbox Series, and 85 on PC. OpenCritic sat around 82–83 with about 83 percent of critics recommending. IGN scored 6/10, GameSpot 6/10, Eurogamer 3/5, GamesRadar+ 9/10, Windows Central a strong recommend. This page is a spoiler-light roundup so you can decide whether to play, not a replacement for the beginner guide.

The split among critics is consistent. Almost everyone likes the island, the faces, Olivier Derivière’s Cypriot-Greek score, and Sophia as a lead. The argument is about identity: is a Plague Tale still a Plague Tale without rats and stealth?

Scores and pull quotes

Windows Central called it Asobo’s most confident entry and praised dual-timeline storytelling. Dexerto framed it as an Uncharted-style adventure with horror in the back half. Shacknews compared the polish to first-party PlayStation dramas. CGMagazine scored 8/10 and stressed that newcomers do not need Innocence. Fextralife scored 8/10, liking combat and Macula lore while warning that the series identity thins out.

IGN’s Travis Northup was colder: melee felt too thin for a 12-hour campaign, and the new horrors did not match the rat armies. Eurogamer liked the combat and puzzles, then soured on the second-half tone. Rock Paper Shotgun called it a competent action game that left behind what made the series unique. Kotaku’s one-line pitch was for Uncharted fans who miss when those games had ghouls.

If you liked Requiem’s stealth, read IGN and RPS first. If you bounced off Amicia’s vulnerability and wanted to swing back, read Windows Central, Dexerto, and the combat guide to see whether the melee loop is enough for you.

What the game actually is

Single-player only. Third-person action-adventure. Dual timeline: 1334 Sophia and Minoan Theseus. Setting is Crete, not France. Engine is Zouna. Director David Dedeine, art Olivier Ponsonnet, writing Carol Ann Bañuls, music Olivier Derivière. No generative AI in production, per Asobo interviews. Day-one Xbox Game Pass. Play Anywhere between Xbox and the Microsoft PC store.

Length: official FAQ said about 20 hours; review clocks sat 11–15 for story, near 20 with collectables. Price: $49.99 PC, $59.99 console. Steam Deck: Playable. Age ratings run mature for violence.

You do not need the earlier games. You will understand more of the Macula if you have them. Character pages for Sophia and companions stay spoiler-aware; this roundup does not describe the beast or the ending.

Who it is for

Play it if you want a compact Uncharted / Tomb Raider island with a parry dagger, stained-glass puzzles, and a prequel that actually explains a side character. Skip it if rats-and-stealth were the entire appeal, or if you need a 40-hour RPG skill web. The skills tree is six nodes, not a Destiny board.

Accessibility is better than the stealth duology: adjustable difficulty, subtitles, color alternatives, camera comfort, no-required-QTE play. Combat still asks for a parry or a dodge; it is not a walking sim.

How this wiki uses reviews

We do not average a “wiki score.” We route you. New players go to getting started. Players who already bought it go to the walkthrough and puzzles. Players who bounced off the first Venice fight go to combat. Players chasing trophies go to collectibles and trophies.

Launch extras, Game Pass timing, and the Heritage Pack are logged under updates. Official storefronts sit on links. If a day-one patch changes difficulty or collectible tracking, that note will land on launch notes rather than inside this roundup.

The gameplay trailer on this page is the honest preview: rooftop fights, sphere puzzles, island vistas, no rat tide. If that footage looks like your kind of 15 hours, buy or install from Game Pass. If you wanted Hugo’s rats, Requiem is still the better match.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Is Resonance worth it if I loved Innocence?

Only if you can enjoy melee and Greek-island spectacle. The story still hurts people you care about, but the verb is sword, not sling.

Do I need to play it before a future Plague Tale?

It is a prequel about Sophia and Macula origins. Play it for her, not as required homework for Amicia.

Is Game Pass a good way to try it?

Yes. It launched on Game Pass day one. A story run is a weekend. Use the beginner guide if you install from there.

Why do critic scores split?

Art and acting are widely praised. Combat depth and series identity are the disagreement. Read two reviews from opposite camps before you spend $60.